When i was little i was very fond of playing Tic-Tac-Toe game. Very interesting game it is. But now you can play Tic-Tac-Toe game in your webpage.Do you want to add Tic-Tac-Toe game in your webpage ? Its very eaasy but remember it only works in Blogger not wordpress or elsewhere.
Log in Blogger > make new post
Give the title "Tic Tac Toe Game"
Now paste following code and publish
<script language="javascript">
<!--Brought to you by www.mybloggertricks.com -->
//Tic Tac Toe- By Brian (http://scriptasylum.com/bgaudiodr/)
//Modified by Yossi Cohen (yossi@prosite.co.il)
//Featured on Dynamicdrive.com
//Visit http://www.dynamicdrive.com for this script
var image1=new Image(); image1.src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgwTIX_ttzd-UO-dsA2fadk6M_kK1QZgB7H86xaymDWRbxbOrO8hIXldmnnCrPDp0ZsIviVgQdtvMeLSPcsbEgK1MRUbiKVQydQkOb747G9HuY4Xb0eEZ5rbfzzDzUUKjybpyM28dUXlHM/s400/ex.gif";
var image2=new Image(); image2.src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjbcv-Tm45BvFJBCHQbkbByshZN7gMWqVwlfp3R7Pn9YOapeFNgP2cZUBSn7mLwoA0A688LAgXuB4mx-NDu2WICedNs5Cms-ymIZhH8eAmlxl-VINrTgFOvBVlm6S3ZHRqVQFb0Pz0YU4g/s400/oh.gif";
var level=1, myway, mynextmove;
var tmp, done, iswon, content;
var pcwins=[0,0,0,0];
var playerwins=[0,0,0,0];
var draws=[0,0,0,0];
var playerstarts=true;
var moves=new Array();
var game=new Array(9);
var choices=[11,12,13,21,22,23,31,32,33];
var corners=[11,13,31,33];
var ways=new Array();
ways[1]=[0,11,12,13];
ways[2]=[0,21,22,23];
ways[3]=[0,31,32,33];
ways[4]=[0,11,21,31];
ways[5]=[0,12,22,32];
ways[6]=[0,13,23,33];
ways[7]=[0,11,22,33];
ways[8]=[0,13,22,31];
var w3c=(document.getElementById)?true:false;
var ns4=(document.layers)?true:false;
var ie4=(document.all && !w3c)?true:false;
var ie5=(document.all && w3c)?true:false;
var ns6=(w3c && navigator.appName.indexOf("Netscape")>=0)?true:false;
function init(){
oktoplay=true;
iswon=false;
done=0;
writetext(4);
moves[11]=0; moves[12]=0; moves[13]=0; moves[21]=0; moves[22]=0; moves[23]=0; moves[31]=0; moves[32]=0; moves[33]=0;
for(i=0;i<=8;i++){
document.images['rc'+choices[i]].src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhSVcOZJHuMSepUmhY8ENGX1PVRYt5A7JmoWt57G1kkrgyptj8ImvNPXN8KvPrZzQz0-qSlVBRYcTePeYhX6N9TPTSEODuj_nP5BGJ4NU1PlYv1FWWcN5ntjIvtIckCdSsQNSgpKeqp49E/s400/nothing.gif";
document.images['rc'+choices[i]].alt="";
game[i]=0;
}
if(!playerstarts)pcturn();
}
function writetext(num){
switch(num){
case 1: content='This game is a draw';
break;
case 2: content='The computer won this round.';
break;
case 3: content='You won this round.';
break;
case 4: content='LEVEL: '+level+'nnComputer Wins: This level- '+pcwins[level]+' (Total: '+(pcwins[0]+pcwins[1]+pcwins[2]+pcwins[3])+')nPlayer Wins : This level- '+playerwins[level]+' (Total: '+(playerwins[0]+playerwins[1]+playerwins[2]+playerwins[3])+')nDraws : This level- '+draws[level]+' (Total: '+(draws[0]+draws[1]+draws[2]+draws[3])+')';
break;
}
document.scores.scores2.value=content
if(num<4)setTimeout('init(4)',1000);
}
function setlevel(x){
if (level!=x){
level=x;
init();
}}
function setbutton(cellnum){
if (!iswon){ // Thanks to Roger for finding this Bug !!!
if(moves[cellnum]==0){
document.images['rc'+cellnum].src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgwTIX_ttzd-UO-dsA2fadk6M_kK1QZgB7H86xaymDWRbxbOrO8hIXldmnnCrPDp0ZsIviVgQdtvMeLSPcsbEgK1MRUbiKVQydQkOb747G9HuY4Xb0eEZ5rbfzzDzUUKjybpyM28dUXlHM/s400/ex.gif";
document.images['rc'+cellnum].alt=" X ";
moves[cellnum]=1;
game[done]=cellnum;
done++;
findwinner(true);
}else alert('You cannot move here!');
}}
function pcstrategy(istowin){
if (level>0){
var str=(istowin)? 2 : 1;
for(n=1;n<=8;n++){
if((moves[ways[n][1]]==str) && (moves[ways[n][2]]==str) && (moves[ways[n][3]]==0)) tmp=ways[n][3];
if((moves[ways[n][1]]==str) && (moves[ways[n][3]]==str) && (moves[ways[n][2]]==0)) tmp=ways[n][2];
if((moves[ways[n][2]]==str) && (moves[ways[n][3]]==str) && (moves[ways[n][1]]==0)) tmp=ways[n][1];
}}}
function selecCorner(which){
if (which=="empty"){
do{
tmp=corners[Math.floor(Math.random()*4)];
}while(moves[tmp]!=0);
}
else
tmp=corners[Math.floor(Math.random()*4)];
}
function pcdontlose(){
if (!playerstarts){
if (done==0){
tmp=choices[2*Math.floor(Math.random()*5)];
if (tmp==22) myway=1;
else myway=2;
}
else if (done==2){
if (myway==1){
if (game[1]==11 || game[1]==13 || game[1]==31 || game[1]==33)
tmp=44-game[1];
else{
dlta=22-game[1];
op0=22+dlta+(10/dlta);
op1=22+dlta-(10/dlta);
tmp=eval("op"+Math.floor(Math.random()*2));
}}
else if (myway==2){
if (game[1]==22){
tmp=44-game[0];
myway=21;
}
else if (game[1]==11 || game[1]==13 || game[1]==31 || game[1]==33){
selecCorner("empty");
myway=22;
}
else{
tmp=22;
myway=23;
}}}
else if (done==4){
if (myway==22){
for (i=0; i<4 ;i++){
if (moves[corners[i]]==0){
tmp=corners[i];
}}}
else if (myway==23){
dlta=game[1]-game[0];
op0=44-(game[1]+dlta);
op1=(op0+game[0])/2;
tmp=eval("op"+Math.floor(Math.random()*2));
}
else if (myway==1)
tmp=44+game[2]-(2*game[3]);
}}
else if (level==3){
if (done==1){
if (game[0]==11 || game[0]==13 || game[0]==31 || game[0]==33){
tmp=22;
myway=1;
}
else if (game[0]==22){
selecCorner("any");
myway=2;
}
else{
tmp=22;
myway=3;
}}
else if (done==3){
if (myway==1){
if (game[2]==44-game[0])
tmp=choices[1+(2*Math.floor(Math.random()*4))];
else
tmp=44-game[0]
}
else if (myway==2){
if (game[2]==44-game[1])
selecCorner("empty");
}
else if (myway==3){
if (game[2]==11 || game[2]==13 || game[2]==31 || game[2]==33)
tmp=44-game[2];
if (game[2]==44-game[0]){
dlta=22-game[2];
tmp=22+(10/dlta);
mynextmove=tmp+dlta;
}
else{
dlta=22-game[0];
op0=game[0]+(10/dlta);
op1=game[0]-(10/dlta);
op2=game[2]+dlta;
tmp=eval("op"+Math.floor(Math.random()*3));
}}}
else if (done==5 && myway==3){
tmp=mynextmove;
}}}
function findwinner(isplayer){
me=(isplayer)? 1 : 2;
for(n=1;n<=8;n++){
if( (moves[ways[n][1]]==me) && (moves[ways[n][2]]==me) && (moves[ways[n][3]]==me) ){
iswon=true;
break;
}}
if(iswon){
if(isplayer){
playerwins[level]++;
playerstarts=true;
writetext(3);
}else{
pcwins[level]++;
playerstarts=false;
writetext(2);
}}else{
if(done>8){
draws[level]++;
playerstarts=!playerstarts;
writetext(1);
}else if(isplayer) pcturn();
}}
function pcrandom(){
do{
tmp=choices[Math.floor(Math.random()*9)];
}while(moves[tmp]!=0);
}
function pcturn(){
tmp='00';
pcstrategy(true);
if(tmp=='00')pcstrategy(false);
if(tmp=='00' && level>1)
pcdontlose();
if(tmp=='00')
pcrandom();
moves[tmp]=2;
game[done]=tmp;
document.images['rc'+tmp].src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjbcv-Tm45BvFJBCHQbkbByshZN7gMWqVwlfp3R7Pn9YOapeFNgP2cZUBSn7mLwoA0A688LAgXuB4mx-NDu2WICedNs5Cms-ymIZhH8eAmlxl-VINrTgFOvBVlm6S3ZHRqVQFb0Pz0YU4g/s400/oh.gif";
document.images['rc'+tmp].alt=" O ";
done++;
findwinner(false);
}
window.onload=init;
window.onresize=function(){
if(ns4)setTimeout('history.go(0)',400);
}
<!--Brought to you by www.mybloggertricks.com-->
</script>
<table cellpadding="0" cellspacing="0" border="5" bordercolor="black" bordercolorlight="gray" bgcolor="white"><tr>
<td width="55"><a href="javascript:setbutton(11)"><img src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhSVcOZJHuMSepUmhY8ENGX1PVRYt5A7JmoWt57G1kkrgyptj8ImvNPXN8KvPrZzQz0-qSlVBRYcTePeYhX6N9TPTSEODuj_nP5BGJ4NU1PlYv1FWWcN5ntjIvtIckCdSsQNSgpKeqp49E/s400/nothing.gif" border="0" name="rc11"></a></td>
<td width="55"><a href="javascript:setbutton(12)"><img src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhSVcOZJHuMSepUmhY8ENGX1PVRYt5A7JmoWt57G1kkrgyptj8ImvNPXN8KvPrZzQz0-qSlVBRYcTePeYhX6N9TPTSEODuj_nP5BGJ4NU1PlYv1FWWcN5ntjIvtIckCdSsQNSgpKeqp49E/s400/nothing.gif" border="0" name="rc12"></a></td>
<td width="55"><a href="javascript:setbutton(13)"><img src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhSVcOZJHuMSepUmhY8ENGX1PVRYt5A7JmoWt57G1kkrgyptj8ImvNPXN8KvPrZzQz0-qSlVBRYcTePeYhX6N9TPTSEODuj_nP5BGJ4NU1PlYv1FWWcN5ntjIvtIckCdSsQNSgpKeqp49E/s400/nothing.gif" border="0" name="rc13"></a></td>
</tr><tr>
<td width="55"><a href="javascript:setbutton(21)"><img src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhSVcOZJHuMSepUmhY8ENGX1PVRYt5A7JmoWt57G1kkrgyptj8ImvNPXN8KvPrZzQz0-qSlVBRYcTePeYhX6N9TPTSEODuj_nP5BGJ4NU1PlYv1FWWcN5ntjIvtIckCdSsQNSgpKeqp49E/s400/nothing.gif" border="0" name="rc21"></a></td>
<td width="55"><a href="javascript:setbutton(22)"><img src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhSVcOZJHuMSepUmhY8ENGX1PVRYt5A7JmoWt57G1kkrgyptj8ImvNPXN8KvPrZzQz0-qSlVBRYcTePeYhX6N9TPTSEODuj_nP5BGJ4NU1PlYv1FWWcN5ntjIvtIckCdSsQNSgpKeqp49E/s400/nothing.gif" border="0" name="rc22"></a></td>
<td width="55"><a href="javascript:setbutton(23)"><img src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhSVcOZJHuMSepUmhY8ENGX1PVRYt5A7JmoWt57G1kkrgyptj8ImvNPXN8KvPrZzQz0-qSlVBRYcTePeYhX6N9TPTSEODuj_nP5BGJ4NU1PlYv1FWWcN5ntjIvtIckCdSsQNSgpKeqp49E/s400/nothing.gif" border="0" name="rc23"></a></td>
</tr><tr>
<td width="55"><a href="javascript:setbutton(31)"><img src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhSVcOZJHuMSepUmhY8ENGX1PVRYt5A7JmoWt57G1kkrgyptj8ImvNPXN8KvPrZzQz0-qSlVBRYcTePeYhX6N9TPTSEODuj_nP5BGJ4NU1PlYv1FWWcN5ntjIvtIckCdSsQNSgpKeqp49E/s400/nothing.gif" border="0" name="rc31"></a></td>
<td width="55"><a href="javascript:setbutton(32)"><img src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhSVcOZJHuMSepUmhY8ENGX1PVRYt5A7JmoWt57G1kkrgyptj8ImvNPXN8KvPrZzQz0-qSlVBRYcTePeYhX6N9TPTSEODuj_nP5BGJ4NU1PlYv1FWWcN5ntjIvtIckCdSsQNSgpKeqp49E/s400/nothing.gif" border="0" name="rc32"></a></td>
<td width="55"><a href="javascript:setbutton(33)"><img src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhSVcOZJHuMSepUmhY8ENGX1PVRYt5A7JmoWt57G1kkrgyptj8ImvNPXN8KvPrZzQz0-qSlVBRYcTePeYhX6N9TPTSEODuj_nP5BGJ4NU1PlYv1FWWcN5ntjIvtIckCdSsQNSgpKeqp49E/s400/nothing.gif" border="0" name="rc33"></a></td>
</tr></table><br>
<form name="scores"><textarea name="scores2" cols="60" rows="6" ></textarea>
<br><br>
<input type="radio" name="level" id="level" onclick="setlevel(0)">level 0 -- the Computer is totally dumb. <br>
<input type="radio" name="level" id="level" onclick="setlevel(1)" checked>level 1 -- Computer is smarter (original version). <br>
<input type="radio" name="level" id="level" onclick="setlevel(2)">level 2 -- You MAY win (only when you start). <br>
<input type="radio" name="level" id="level" onclick="setlevel(3)">level 3 -- Computer NEVER lose. <br>
</form>
Credit:MybloggerTricks
Look just this pic
Please share with your friends if you like and comment here
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When i was little i was very fond of playing Tic-Tac-Toe game. Very interesting game it is. But now you can play Tic-Tac-Toe game in your webpage.Do you want to add Tic-Tac-Toe game in your webpage ? Its very eaasy but remember it only works in Blogger not wordpress or elsewhere.
Log in Blogger > make new post
Give the title "Tic Tac Toe Game"
Now paste following code and publish <script language="javascript"> <!--Brought to you by www.mybloggertricks.com -->
//Tic Tac Toe- By Brian (http://scriptasylum.com/bgaudiodr/) //Modified by Yossi Cohen (yossi@prosite.co.il) //Featured on Dynamicdrive.com //Visit http://www.dynamicdrive.com for this script
var image1=new Image(); image1.src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgwTIX_ttzd-UO-dsA2fadk6M_kK1QZgB7H86xaymDWRbxbOrO8hIXldmnnCrPDp0ZsIviVgQdtvMeLSPcsbEgK1MRUbiKVQydQkOb747G9HuY4Xb0eEZ5rbfzzDzUUKjybpyM28dUXlHM/s400/ex.gif"; var image2=new Image(); image2.src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjbcv-Tm45BvFJBCHQbkbByshZN7gMWqVwlfp3R7Pn9YOapeFNgP2cZUBSn7mLwoA0A688LAgXuB4mx-NDu2WICedNs5Cms-ymIZhH8eAmlxl-VINrTgFOvBVlm6S3ZHRqVQFb0Pz0YU4g/s400/oh.gif";
var level=1, myway, mynextmove; var tmp, done, iswon, content; var pcwins=[0,0,0,0]; var playerwins=[0,0,0,0]; var draws=[0,0,0,0]; var playerstarts=true; var moves=new Array(); var game=new Array(9); var choices=[11,12,13,21,22,23,31,32,33]; var corners=[11,13,31,33]; var ways=new Array(); ways[1]=[0,11,12,13]; ways[2]=[0,21,22,23]; ways[3]=[0,31,32,33]; ways[4]=[0,11,21,31]; ways[5]=[0,12,22,32]; ways[6]=[0,13,23,33]; ways[7]=[0,11,22,33]; ways[8]=[0,13,22,31]; var w3c=(document.getElementById)?true:false; var ns4=(document.layers)?true:false; var ie4=(document.all && !w3c)?true:false; var ie5=(document.all && w3c)?true:false; var ns6=(w3c && navigator.appName.indexOf("Netscape")>=0)?true:false;
function init(){ oktoplay=true; iswon=false; done=0; writetext(4); moves[11]=0; moves[12]=0; moves[13]=0; moves[21]=0; moves[22]=0; moves[23]=0; moves[31]=0; moves[32]=0; moves[33]=0; for(i=0;i<=8;i++){ document.images['rc'+choices[i]].src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhSVcOZJHuMSepUmhY8ENGX1PVRYt5A7JmoWt57G1kkrgyptj8ImvNPXN8KvPrZzQz0-qSlVBRYcTePeYhX6N9TPTSEODuj_nP5BGJ4NU1PlYv1FWWcN5ntjIvtIckCdSsQNSgpKeqp49E/s400/nothing.gif"; document.images['rc'+choices[i]].alt=""; game[i]=0; } if(!playerstarts)pcturn(); }
function writetext(num){ switch(num){ case 1: content='This game is a draw'; break; case 2: content='The computer won this round.'; break; case 3: content='You won this round.'; break; case 4: content='LEVEL: '+level+'nnComputer Wins: This level- '+pcwins[level]+' (Total: '+(pcwins[0]+pcwins[1]+pcwins[2]+pcwins[3])+')nPlayer Wins : This level- '+playerwins[level]+' (Total: '+(playerwins[0]+playerwins[1]+playerwins[2]+playerwins[3])+')nDraws : This level- '+draws[level]+' (Total: '+(draws[0]+draws[1]+draws[2]+draws[3])+')'; break; }
document.scores.scores2.value=content
if(num<4)setTimeout('init(4)',1000); }
function setlevel(x){ if (level!=x){ level=x; init(); }}
function setbutton(cellnum){ if (!iswon){ // Thanks to Roger for finding this Bug !!! if(moves[cellnum]==0){ document.images['rc'+cellnum].src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgwTIX_ttzd-UO-dsA2fadk6M_kK1QZgB7H86xaymDWRbxbOrO8hIXldmnnCrPDp0ZsIviVgQdtvMeLSPcsbEgK1MRUbiKVQydQkOb747G9HuY4Xb0eEZ5rbfzzDzUUKjybpyM28dUXlHM/s400/ex.gif"; document.images['rc'+cellnum].alt=" X "; moves[cellnum]=1; game[done]=cellnum; done++; findwinner(true); }else alert('You cannot move here!'); }}
function pcstrategy(istowin){ if (level>0){ var str=(istowin)? 2 : 1; for(n=1;n<=8;n++){ if((moves[ways[n][1]]==str) && (moves[ways[n][2]]==str) && (moves[ways[n][3]]==0)) tmp=ways[n][3]; if((moves[ways[n][1]]==str) && (moves[ways[n][3]]==str) && (moves[ways[n][2]]==0)) tmp=ways[n][2]; if((moves[ways[n][2]]==str) && (moves[ways[n][3]]==str) && (moves[ways[n][1]]==0)) tmp=ways[n][1]; }}}
function selecCorner(which){ if (which=="empty"){ do{ tmp=corners[Math.floor(Math.random()*4)]; }while(moves[tmp]!=0); } else tmp=corners[Math.floor(Math.random()*4)]; }
function pcdontlose(){ if (!playerstarts){ if (done==0){ tmp=choices[2*Math.floor(Math.random()*5)]; if (tmp==22) myway=1; else myway=2; } else if (done==2){ if (myway==1){ if (game[1]==11 || game[1]==13 || game[1]==31 || game[1]==33) tmp=44-game[1]; else{ dlta=22-game[1]; op0=22+dlta+(10/dlta); op1=22+dlta-(10/dlta); tmp=eval("op"+Math.floor(Math.random()*2)); }} else if (myway==2){ if (game[1]==22){ tmp=44-game[0]; myway=21; } else if (game[1]==11 || game[1]==13 || game[1]==31 || game[1]==33){ selecCorner("empty"); myway=22; } else{ tmp=22; myway=23; }}} else if (done==4){ if (myway==22){ for (i=0; i<4 ;i++){ if (moves[corners[i]]==0){ tmp=corners[i]; }}} else if (myway==23){ dlta=game[1]-game[0]; op0=44-(game[1]+dlta); op1=(op0+game[0])/2; tmp=eval("op"+Math.floor(Math.random()*2)); } else if (myway==1) tmp=44+game[2]-(2*game[3]); }} else if (level==3){ if (done==1){ if (game[0]==11 || game[0]==13 || game[0]==31 || game[0]==33){ tmp=22; myway=1; } else if (game[0]==22){ selecCorner("any"); myway=2; } else{ tmp=22; myway=3; }} else if (done==3){ if (myway==1){ if (game[2]==44-game[0]) tmp=choices[1+(2*Math.floor(Math.random()*4))]; else tmp=44-game[0] } else if (myway==2){ if (game[2]==44-game[1]) selecCorner("empty"); } else if (myway==3){ if (game[2]==11 || game[2]==13 || game[2]==31 || game[2]==33) tmp=44-game[2]; if (game[2]==44-game[0]){ dlta=22-game[2]; tmp=22+(10/dlta); mynextmove=tmp+dlta; } else{ dlta=22-game[0]; op0=game[0]+(10/dlta); op1=game[0]-(10/dlta); op2=game[2]+dlta; tmp=eval("op"+Math.floor(Math.random()*3)); }}} else if (done==5 && myway==3){ tmp=mynextmove; }}}
function findwinner(isplayer){ me=(isplayer)? 1 : 2; for(n=1;n<=8;n++){ if( (moves[ways[n][1]]==me) && (moves[ways[n][2]]==me) && (moves[ways[n][3]]==me) ){ iswon=true; break; }} if(iswon){ if(isplayer){ playerwins[level]++; playerstarts=true; writetext(3); }else{ pcwins[level]++; playerstarts=false; writetext(2); }}else{ if(done>8){ draws[level]++; playerstarts=!playerstarts; writetext(1); }else if(isplayer) pcturn(); }}
function pcrandom(){ do{ tmp=choices[Math.floor(Math.random()*9)]; }while(moves[tmp]!=0); }
function pcturn(){ tmp='00'; pcstrategy(true); if(tmp=='00')pcstrategy(false); if(tmp=='00' && level>1) pcdontlose(); if(tmp=='00') pcrandom(); moves[tmp]=2; game[done]=tmp; document.images['rc'+tmp].src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjbcv-Tm45BvFJBCHQbkbByshZN7gMWqVwlfp3R7Pn9YOapeFNgP2cZUBSn7mLwoA0A688LAgXuB4mx-NDu2WICedNs5Cms-ymIZhH8eAmlxl-VINrTgFOvBVlm6S3ZHRqVQFb0Pz0YU4g/s400/oh.gif"; document.images['rc'+tmp].alt=" O "; done++; findwinner(false); }
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<table cellpadding="0" cellspacing="0" border="5" bordercolor="black" bordercolorlight="gray" bgcolor="white"><tr> <td width="55"><a href="javascript:setbutton(11)"><img src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhSVcOZJHuMSepUmhY8ENGX1PVRYt5A7JmoWt57G1kkrgyptj8ImvNPXN8KvPrZzQz0-qSlVBRYcTePeYhX6N9TPTSEODuj_nP5BGJ4NU1PlYv1FWWcN5ntjIvtIckCdSsQNSgpKeqp49E/s400/nothing.gif" border="0" name="rc11"></a></td> <td width="55"><a href="javascript:setbutton(12)"><img src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhSVcOZJHuMSepUmhY8ENGX1PVRYt5A7JmoWt57G1kkrgyptj8ImvNPXN8KvPrZzQz0-qSlVBRYcTePeYhX6N9TPTSEODuj_nP5BGJ4NU1PlYv1FWWcN5ntjIvtIckCdSsQNSgpKeqp49E/s400/nothing.gif" border="0" name="rc12"></a></td> <td width="55"><a href="javascript:setbutton(13)"><img src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhSVcOZJHuMSepUmhY8ENGX1PVRYt5A7JmoWt57G1kkrgyptj8ImvNPXN8KvPrZzQz0-qSlVBRYcTePeYhX6N9TPTSEODuj_nP5BGJ4NU1PlYv1FWWcN5ntjIvtIckCdSsQNSgpKeqp49E/s400/nothing.gif" border="0" name="rc13"></a></td> </tr><tr> <td width="55"><a href="javascript:setbutton(21)"><img src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhSVcOZJHuMSepUmhY8ENGX1PVRYt5A7JmoWt57G1kkrgyptj8ImvNPXN8KvPrZzQz0-qSlVBRYcTePeYhX6N9TPTSEODuj_nP5BGJ4NU1PlYv1FWWcN5ntjIvtIckCdSsQNSgpKeqp49E/s400/nothing.gif" border="0" name="rc21"></a></td> <td width="55"><a href="javascript:setbutton(22)"><img src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhSVcOZJHuMSepUmhY8ENGX1PVRYt5A7JmoWt57G1kkrgyptj8ImvNPXN8KvPrZzQz0-qSlVBRYcTePeYhX6N9TPTSEODuj_nP5BGJ4NU1PlYv1FWWcN5ntjIvtIckCdSsQNSgpKeqp49E/s400/nothing.gif" border="0" name="rc22"></a></td> <td width="55"><a href="javascript:setbutton(23)"><img src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhSVcOZJHuMSepUmhY8ENGX1PVRYt5A7JmoWt57G1kkrgyptj8ImvNPXN8KvPrZzQz0-qSlVBRYcTePeYhX6N9TPTSEODuj_nP5BGJ4NU1PlYv1FWWcN5ntjIvtIckCdSsQNSgpKeqp49E/s400/nothing.gif" border="0" name="rc23"></a></td> </tr><tr> <td width="55"><a href="javascript:setbutton(31)"><img src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhSVcOZJHuMSepUmhY8ENGX1PVRYt5A7JmoWt57G1kkrgyptj8ImvNPXN8KvPrZzQz0-qSlVBRYcTePeYhX6N9TPTSEODuj_nP5BGJ4NU1PlYv1FWWcN5ntjIvtIckCdSsQNSgpKeqp49E/s400/nothing.gif" border="0" name="rc31"></a></td> <td width="55"><a href="javascript:setbutton(32)"><img src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhSVcOZJHuMSepUmhY8ENGX1PVRYt5A7JmoWt57G1kkrgyptj8ImvNPXN8KvPrZzQz0-qSlVBRYcTePeYhX6N9TPTSEODuj_nP5BGJ4NU1PlYv1FWWcN5ntjIvtIckCdSsQNSgpKeqp49E/s400/nothing.gif" border="0" name="rc32"></a></td> <td width="55"><a href="javascript:setbutton(33)"><img src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhSVcOZJHuMSepUmhY8ENGX1PVRYt5A7JmoWt57G1kkrgyptj8ImvNPXN8KvPrZzQz0-qSlVBRYcTePeYhX6N9TPTSEODuj_nP5BGJ4NU1PlYv1FWWcN5ntjIvtIckCdSsQNSgpKeqp49E/s400/nothing.gif" border="0" name="rc33"></a></td> </tr></table><br>
<form name="scores"><textarea name="scores2" cols="60" rows="6" ></textarea>
<br><br> <input type="radio" name="level" id="level" onclick="setlevel(0)">level 0 -- the Computer is totally dumb. <br> <input type="radio" name="level" id="level" onclick="setlevel(1)" checked>level 1 -- Computer is smarter (original version). <br> <input type="radio" name="level" id="level" onclick="setlevel(2)">level 2 -- You MAY win (only when you start). <br> <input type="radio" name="level" id="level" onclick="setlevel(3)">level 3 -- Computer NEVER lose. <br>
</form>
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